This is my first prototype game made using Unity and C#, which I created as a study project while I was learning game development. 

NOTE: Only available has a portfolio game and isn't recommended to be played has a complete game.



Developed: 2016

The game had a big influence on the retro game "Elevator Action" with some extra mechanics. At this point is very amateur and had some bugs, but I'm very proud this was my first attempt facing Unity to make a game alone.

Source code: Github Repository



Features:

  • Fully inspired on the original Elevator Action from 1983 by Taito.
  • Dynamic aim and shield for a more action-oriented gameplay.
  • 2 complete levels and a final boss
  • On every level the amount of target doors and what door is activated is completely RNG.


Changelog

  • v0.2:

    • Updated Unity engine from 5.4 to 2021.3.
    • Little UI optimization.
    • Translated to english (originally was full spanish).
    • Added music by Dark Fantasy Studio.
    • Source code avalible on Github.
  • v0.1:

    • Initial version made on 2016.


Download

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Click download now to get access to the following files:

N01.BOTs - Windows 33 MB
N01.BOTs - Linux 32 MB
N01.BOTs - MacOS 42 MB

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